Projects

Here is a list of different projects that i have worked on or contributed to. 

  • VES (Visible ear simulator) https://ves.alexandra.dk/
  • Otosim
  • Metamodel
  • Sppm Vulkan/Webgpu
  • Point cloud rendering using RTX
  • Siemens 3d Digital Twin prototype
  • Luxor (Eu project)
  • Various Result contracts
  • Moesgaard point clouds
  • Xtek web visualization xtek demos
  • Geo teaching platform
  • Volume rendering software for synchrotron and neutron data.
  • WebGPU demos.
  • CAVI (2005 -2007).  Gumlink demo, panorama fish tank.
  • Early Alexandra Institute (B&O security project) 
  • Luxion (2017-2018) KeyVR . https://www.keyshot.com/keyvr/
  • Smart city web visualization
  • SSLPV light propagation sub surface scattering
  • Blocky world Rune Vendler light simulation
  • GPU ray tracing
  • Teaching : Computer graphics course (Aarhus University)
  • Mine wizard (Min craft ray tracer) https://viscomp.alexandra.dk/?p=2058
  • Solid Mesh Voxelization https://viscomp.alexandra.dk/?p=3836
  • Cuda Surf Gpu implementation
  • Lego Digital Designer project advanced shaders.
  • Geloray (Lego ray tracing project, for creating realistic images for training deep learning models)
  • OncoMan (Interactive stereo anatomic training at Oncology department Aarhus) https://youtu.be/Okiqs0Dmucw
  • Saw (Smoke visualizer with Michael Bang and Brian)
  • Gpu ray tracing (Cyclops and Intertisement demo)
  • iPhone tracking prototype (Redia)
  • Phaco Optics. (Ray tracing dioptric measurements based on eye scanning)
  • Progressive photon mapping using HLBVH https://viscomp.alexandra.dk/?p=1162
  • Distance field haptic modelling prototype.
  • Interactive web rendering of Danish Height Model (DHM) https://denmark3d.alexandra.dk/
  • CG shader demo pack
  • Pressure boy (Real time 3d pressure soft body simulation)
  • Water boy (GPU based shallow water simulation back in 2005! using Jacobi iterations)
  • Matrix demo (2004!) link